This is both a good and bad thing as it can # RPG's with enemies that level up with the party enforces the player to stay # 2011.12.30 - Started Script and Finished. # - Option to change Party Level function in Action Conditions to # 2012.01.24 - Added notetag for enemies. # 2012.01.26 - Bug Fixed: Duplication of stat growth rates per enemy. # ▼ Yanfly Engine Ace - Enemy Levels v1.02
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